html PUBLIC "-//W3C//DTD XHTML 1.1//ES" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd" SRD - Hazañas divinas

Divino

HAZAÑAS

Deities can obtain the feats described here, in addition to any standard feats.

VISTA CIEGA, 5 PIES. RADIO [GENERALIDADES]
Prerrequisitos: Base attack bonus +4, Lucha a ciegas, Sabiduría 19.

Beneficio: Using senses such as acute hearing and sensitivity to vibrations, you detect the location of opponents who are no more than 5 feet away from you. Invisibilidad and darkness are irrelevant, though it you discern incorporeal beings.

DISFRAZ HECHIZO [METAMAGIA]
Prerrequisitos: Bardic music, Realizar 12 ranks.

Beneficio: You have mastered the art of casting spells unobtrusively, mingling verbal and somatic components into its music and performances so that others rarely catch you in the act of casting a spell. Like a silent, stilled spell, a disguised spell can’t be identified through Hechicería. Su rendimiento es obvio para todos los que están cerca, pero el hecho de que estés Lanzar un hechizo no lo es. A menos que el hechizo emane visiblemente de usted o de los observadores tienen algún otro medio de determinar su fuente, no saben de dónde vino el efecto. Un El hechizo disfrazado consume una ranura de hechizo de un nivel más alto que el nivel real del hechizo.

PODER DIVINO [DIVINO]
Prerrequisitos: Str 13, Convertir o reprender a los muertos vivientes ability, Ataque de poder.

Beneficio: As a free action, spend one of your turn or rebuke undead attempts to add your Charisma bonus to your weapon damage for 1 full round.

DIVINO VENGANZA [DIVINO]
Prerrequisitos: Ability to Convertir a los muertos vivientes, Torneado extra.

Beneficio: You can spend one of your turn undead attempts to add 2d6 points of sacred energy damage to all your successful melee attacks against undead until the end of your next action. This is a supernatural ability.

SUSTITUCIÓN DE ENERGÍA [METAMAGIA]
Prerrequisitos: Any other metamagic feat, Conocimiento (arcana) 5 ranks.

Beneficio: You choose one type of energy: acid, cold, electricity, fire, or sonic. When employing a spell with the acid, cold, electricity, fire, or sonic designator, you can modify the spell to use your chosen type of energy instead. The altered spell uses a spell slot of the spell’s normal level.
The altered spell works normally in all respects except the type of damage dealt.

Especial: You can gain this feat multiple times. Each time the feat applies to a different type of energy.

MÚSICA EXTRA [GENERALIDADES]
Prerrequisito: Bardic music.

Beneficio: You can use your bardic music four extra times per day.

Normal: Bards without the Extra Music feat can use bardic music once per day per level.

Especial: You can gain this feat multiple times, adding another four uses of bardic music each time.

OJOS EN LA PARTE POSTERIOR DE LA CABEZA [GENERALIDADES]
Prerrequisitos: Base attack bonus +3, Wis 19.

Beneficio: Attackers do not gain the usual +2 attack bonus when flanking you. This feat grants no effect whenever you are attacked without benefit of your Dexterity modifier to AC, such as when you are flat-footed or when you are the target of a rogue’s sneak attack.

FLOTA DE PIE [GENERALIDADES]
Prerrequisitos: Dex 15, Run.

Beneficio: When running or Carga, puede hacer un solo Cambio de dirección de 90 grados o menos. No puedes usar esto hazaña mientras llevas una armadura media o pesada, o cuando llevas un Carga media o pesada. Si está cargando, debe moverse en un línea recta durante 10 pies después del giro para mantener el cargo.

Normal: Without this feat, you can run or charge only in a straight line.

MANTÉN LA LÍNEA [GENERALIDADES]
Prerrequisitos: Reflejos de combate, ataque base Bonificación +2.

Beneficio: You may make an attack of opportunity against a Carga opponent who enters an area you threaten. Your attack of opportunity happens immediately before the charge attack is resolved.

Normal: You only get an attack of opportunity against a character that exits a square you threaten.

SOTA DE TODOS LOS OFICIOS [GENERAL]
Prerrequisito: You must be at least 6th level.

Beneficio: You can use any skill untrained, even those that normally require training.

DERRIBO [GENERALIDADES]
Prerrequisitos: Base attack bonus +2, Viaje mejorado, Str 15.

Beneficio: Whenever you deal 10 or more points of damage to your opponent in melee, you make a viaje attack as a free action against the same target.

HECHIZO PERSISTENTE [METAMAGIA]
Prerrequisito: Extender hechizo.

Beneficio: A persistent spell has a duration of 24 hours. The persistent spell must have a personal range or a fixed range. Spells of instantaneous duration cannot be affected by this feat, nor can spells whose effects are discharged. You need not concentrate on spells such as Detectar magia or Detectar pensamientos to be aware of the mere presence of absence of the things detected, but you must still concentrate to gain additional information as normal. Concentration on such a spell is a standard action that does not provoke an attack of opportunity. A persistent spell uses up a spell slot six levels higher than the spell’s actual level.

CONTROL DE PLANTA [GENERALIDADES]
Prerrequisitos: Planta Desafío, ability to cast Habla con las plantas.

Beneficio: You can reprensión u orden plant creatures as an evil cleric rebukes undead. To command a plant, you must be able to speak with it via a speak with plants effect, though it may do so mentally if desired. This ability is usable a total number of times per day equal to 3 + your Charisma modifier. You use your highest caster level to determine the level at which you rebuke plants.

PLANTA DESAFÍO [GENERAL]
Prerrequisito: Ability to cast detectar animales o plantas.

Beneficio: You can giro (but not destroy) plant creatures as a good cleric turns undead. When determining the result of a turning attempt, treat all destruction results as normal turning. Treat immobile plant creatures as creatures unable to flee. This ability is usable a total number of times per day equal to 3 + your Charisma modifier. You use your highest caster level to determine the level at which you turns plants.

PODER CRÍTICO [GENERAL]
Prerrequisitos: Enfoque del arma (chosen weapon), base attack bonus +4

Beneficio: When using the weapon you selected, you gain a +4 bonus on the roll to confirm a threat.

Especial: A fighter may select Power Critical as one of his fighter bonus feats.
You can gain Power Critical multiple times. Each time you take the feat, it may be with a different weapon or the same weapon. If you take it with the same weapon, the effects of the feats stack.

HECHIZO DE ALCANCE [METAMAGIA]
Beneficio: You may cast a spell that normally has a range of touch at any distance up to 30 feet. The spell effectively becomes a ray, so you must succeed at a ranged touch attack to bestow the spell upon the recipient. A reach spell uses up a spell slot two levels higher than the spell’s actual level.
REPETIR HECHIZO [METAMAGIA]
Prerrequisitos: Any other metamagic feat.

Beneficio: A repeated spell is automatically cast again at the beginning of your next round of actions. No matter where you are, the secondary spell originates from the same location and affects the same area as the primary spell. If the repeated spell designates a target, the secondary spell retargets the same target if the target is within 30 feet of its original position; otherwise the secondary spell fails to go off. A repeated spell uses up a spell slot three levels higher than the spell’s actual level. Repeat Spell cannot be used on spells with a range of touch.

HECHIZO SAGRADO [METAMAGIA]
Beneficio: Half of the damage dealt by a sacred spell results directly from divine power and is therefore not subject to being reduced by protection from elements or similar magic. The other half of the damage dealt by the spell is as normal. A sacred spell uses up a spell slot two levels higher than the spell’s actual level. Only divine spells can be cast as sacred spells.
PUNTERÍA [GENERAL]
Prerrequisitos: Disparo a quemarropa, Disparo preciso, bonificación de ataque base +3.

Beneficio: Your targets only receive a +2 bonus to Armor class due to cover. This feat has no effect against foes with no cover or total cover.

Normal: Cover normally gives a +4 bonus to AC.

Especial: A fighter may select Sharp-Shooting as one of his bonus feats.

SUSTITUCIÓN SUBDUAL [METAMAGIA]
Prerrequisitos: Any other metamagic feat, Conocimiento (arcana) 5 ranks.

Beneficio: When employing a spell with the acid, cold, electricity, fire, or sonic designator, you can modify the spell to deal subdual damage instead of the indicated type of energy damage. The altered spell uses a spell slot of the spell’s normal level.
The altered spell works normally in all respects except the type of damage dealt.

EXPERIENCIA SUPERIOR [GENERAL]
Prerrequisitos: Int 13, Pericia en combatebase Bonificación de ataque +6.

Beneficio: When you use the Combat Expertise feat to improve your Armor Class, the number you subtract from your attack and add to your AC can be any number that does not exceed your base attack bonus.
This feat eliminates the +5 maximum for the Combat Expertise feat.