html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd" SRD - Asesino de Illithid

Clases de prestigio psiónico

ASESINO DE ILÍTIDOS

Sólo los ignorantes desestiman la amenaza ilícita. Eso dicen los que han dedicado sus vidas a la erradicación del desollador de mentes "infección". Los seres psiónicos conocen los peligros reales que representan los ilitítidos mejor que los individuos no psiónicos, y los más dedicados entre ellos Sigue el código del Asesino de Illithid.

Un credo primario de los asesinos de ilítidos es "Hacer o morir", donde "hacer" significa "encontrar y matar ilítidos". Los Slayers no tienen Úselo para aquellos con corazones vacilantes (otro de sus credos, que, a decir verdad, se cuentan por cientos). Es un secreto mal guardado que Si bien los Asesinos son más hábiles para cazar y matar ilítidos, sus habilidades los hacen mortales para cualquier criatura psiónica.

Cualquier personaje con alguna habilidad psiónica puede convertirse en un asesino de ilítidos, siempre y cuando odie lo suficiente a los ilítidos. Enanos que toman este prestigio se conocen como caradhaker, que significa vagamente "acosador mental". De hecho, los asesinos de ilítidos como una clase distinta pueden haberse originado por primera vez Entre los enanos, aunque los propios Asesinos dicen que recibieron su sabiduría de una fuente diferente y secreta.

Los NPC Layers a veces viajan en bandas de dos o tres y disfrutan identificando a dicho grupo con nombres espeluznantes. Las bandas de Slayer pueden ser contratadas como mercenarios por personas adineradas que viajan en áreas infestadas de ilítidos. Entre comisiones, es probable que se lancen por su cuenta, tratando de descubrir el Ubicación de otro puesto de avanzada de Mind Flayer, o mejor aún, una ciudad sin sol. Los rumores también hablan de bandas de asesinos deshonestos que se han ramificado y ahora cazan todas y cada una de las criaturas psiónicas, no solo los ilítidos.

Golpear el dado: d8.
Requisitos
To qualify to become a illithid slayer, a character must fulfill all the following criteria.

Bonificación de ataque base: +4.

Habilidad: Conocimiento (dungeoneering) 4 ranks.

Hazaña: Pista.

Psiónica: Must have a power point reserve of at least 1 power point.

Habilidades de clase
The illithid slayer’s class skills (and the key ability for each skill) are Farol (Cha), Concentración (Con), Conocimiento (dungeoneering) (Int), Escuchar (Wis), Psicraft (Int), Motivo de sentido (Wis), Mancha (Wis), and Supervivencia (Wis).

Puntos de habilidad en cada nivel: 4 + Int modifier.

Mesa: El Asesino de Illithid
Nivel Base
Attack Bonus
Fortaleza
Save
Ref
Save
Será
Save
Especial Poderes conocidos
primero +1
+0 +0 +2 Enemigo favorito +2, sentido del enemigo
-
Segundo +2
+0 +0 +3 Náuseas cerebrales
+1 nivel de clase de manifestación existente
Tercera +3
+1 +1 +3 Búfer lúcido
+1 nivel de clase de manifestación existente
+4
+1 +1 +4 Enemigo favorito +4
+1 nivel de clase de manifestación existente
+5
+1 +1 +4 -
+1 nivel de clase de manifestación existente
sexto +6
+2 +2 +5 Ceguera cerebral
+1 nivel de clase de manifestación existente
séptimo +7
+2 +2 +5 Enemigo favorito +6
+1 nivel de clase de manifestación existente
+8
+2 +2 +6 Resistencia de potencia de ruptura
+1 nivel de clase de manifestación existente
noveno +9
+3 +3 +6 Inmunidad cerebral
+1 nivel de clase de manifestación existente
10º +10
+3 +3 +7 Retroalimentación de explosión, enemigo favorito +8
+1 nivel de clase de manifestación existente
Características de la clase
All the following are class features of the illithid slayer prestige class.

Dominio de armas y armaduras: Illithid Slayers are proficient with all simple and martial weapons and with all types of armor.

Poderes conocidos: Beginning at 2nd level, a illithid slayer gains additional power points per day and access to new powers as if she had also gained a level in whatever manifesting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (bonus feats, metapsionic or item creation feats, psicrystal special abilities, and so on). This essentially means that she adds the level of illithid slayer to the level of whatever manifesting class the character has, then determines power points per day, powers known, and manifester level accordingly.
If a character had more than one manifesting class before she became a illithid slayer, she must decide to which class she adds the new level of illithid slayer for the purpose of determining power points per day, powers known, and manifester level.
If the character did not belong to a manifesting class before taking this prestige class, she does not gain manifesting levels.

Enemigo favorito (Ex): When she enters the class, a illithid slayer formally declares a type of psionic creature as the enemy she detests above all others. Due to her extensive study of her foes and training in the proper techniques for combating them, she gains a +2 bonus on Farol, Escuchar, Motivo de sentido, Mancha, and Supervivencia checks when using these skills against her favored enemy.
Likewise, she gets a +2 bonus on weapon damage rolls against creatures of this kind. At 4th level the bonuses increase to +4, at 7th level to +6, and at 10th level to +8.

Sentido del enemigo (Sb): A illithid slayer can sense the presence of her favored enemy within 60 feet of herself, even if they are hidden by darkness or walls, but she cannot discern their exact location.

Náuseas cerebrales (Do): At 2nd level, a illithid slayer gains a constant defensive ability somewhat similar to the aversión power. Any creature that attempts to eat the illithid slayer’s brain must succeed on a Will save (DC 15 + illithid slayer’s class level) or become disinclined to do so for 24 hours thereafter. A creature that fails this save may take any action it desires except extracting the illithid slayer’s brain (but does not realize it is being so affected). This ability is active even if the illithid slayer is inconsciente, atónito, or otherwise desvalido.

Búfer lúcido (Ex): At 3rd level, a illithid slayer becomes especially skilled at resisting mental attacks. She gains a +4 competence bonus on saving throws against all compulsions and mind-affecting effects. This ability is active even if the illithid slayer is inconsciente, atónito, or otherwise desvalido.

Ceguera Cerebral (Sb): After reaching 6th level, a illithid slayer is protected from all devices, powers, and spells that reveal location. This ability protects against information gathering by clairsentience powers or effects that reveal location.
The ability even foils Doblar la realidad, Deseo limitado, milagro, Revisión de la realidad, and deseo when they are used to gain information about the illithid slayer’s location (however, Metafacultad can pierce this protective barrier). In the case of Visión remota or Adivinación that scans an area a illithid slayer is in, the effect works, but the illithid slayer simply isn’t detected. Remote viewing or scrying attempts that are targeted specifically at a illithid slayer do not work. This ability is active as long as the illithid slayer is psionically focused.

Resistencia de poder de ruptura (Sb): A illithid slayer of 8th level or higher can enhance her weapon with psionic might. Each successful melee attack (or ranged attack if the target is within 30 feet) she makes with her weapon against a creature with power resistance temporarily reduces its power resistance by 1. Unless the creature is slain, its lost power resistance returns all at once 12 hours later. This ability is active as long as the illithid slayer is psionically focused.

Inmunidad cerebral (Su): On reaching 9th level, a illithid slayer gains protection from all devices, powers, and spells that influence the mind. This ability shields her against almost all mind-affecting powers and effects (though the illithid slayer can selectively allow powers or spells to affect her). The ability even foils Doblar la realidad, Deseo limitado, milagro, Revisión de la realidad, and deseo when they are used to mentally influence a illithid slayer. This ability is active as long as the illithid slayer is psionically focused.

Retroalimentación de explosión (Sb): At 10th level, if a illithid slayer makes her saving throw when attacked with mind blast, the mind blast rebounds upon the attacker. Only the original attacker is targeted in the rebound effect. If the original attacker fails a Will saving throw (DC equal to that of the original attack), the attacker is affected normally by the mind blast.