html PUBLIC "-//W3C//DTD XHTML 1.1//ES" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd" SRD - Puño de Zuoken

Clases de prestigio psiónico

PUÑO DE ZUOKEN

Los Puños de Zuoken son miembros de una orden de artes marciales. artistas dedicados a dominar su propia vida física y desarrollo mental mientras se protege a los psiones y otros criaturas psiónicas. Los puños de Zuoken creen que los poderes mentales deben ser alimentados en todos los que los poseen. En Además de su formidable destreza en el combate, los puños de Los Zuoken desarrollan poderes mentales que sorprenden y asombran sus enemigos.

Almost all fists of Zuoken are monks who are affiliated with a specific order created to guard centers of psionic learningusually fortresses in the middle of forbidding wastelands. Naturally, the monks learned from the psionic masters as well, and thus the fists of Zuoken were born.

The most common place to find NPC fists of Zuoken is a monastery where psionic learning is undertaken; such a place often employs fists of Zuoken as guards. But if psionic creatures are undergoing persecution elsewhere, the fists of Zuoken often come to their rescue, leaving only ruined bodies and burnt-out minds in their wake.

Golpear el dado: d6.
Requisitos
To qualify to become a Fist of Zuoken, a character must fulfill all the following criteria.

Bonificación de ataque base: +4.

Habilidad: Concentración 9 ranks.

Hazaña: Talento salvaje.

Especial: Still mind class feature.

Habilidades de clase
The Fist of Zuoken’s class skills (and the key ability for each skill) are Autohipnosis (Wis), Concentración (Con), Oficio (Int), Escapista (Dex), Esconder (Dex), Saltar (Str), Conocimiento (psiónica) (Int), Conocimiento (religion) (Int), Escuchar (Wis), Muévete en silencio (Dex), Psicraft (Int), Motivo de sentido (Wis), Mancha (Wis), Caída (Dex).

Puntos de habilidad en cada uno Nivel: 4 + Int modifier.

Mesa: El Puño de Zuoken
Nivel Base
Attack Bonus
Fortaleza
Save
Ref
Save
Será
Save
Especial Puntos/Día Poderes conocidos
Nivel conocido
primero +0 +0 +2 +2 Habilidades de monje
1
1
primero
Segundo +1 +0 +3 +3 -
3
2
primero
Tercera +2 +1 +3 +3 -
6
3
Segundo
+3 +1 +4 +4 -
10
4
Segundo
+3 +1 +4 +4 Proeza psiónica adicional
15
5
Tercera
sexto +4 +2 +5 +5 -
23
6
Tercera
séptimo +5 +2 +5 +5 -
31
7

+6 +2 +6 +6 -
43
8

noveno +6 +3 +6 +6 -
55
9

10º +7 +3 +7 +7 Proeza psiónica adicional
71
10

Características de la clase
All the following are class features of the Fist of Zuoken prestige class.

Armas y armaduras Pericia: Fist of Zuokens gain no proficiency with any weapon or armor.

Habilidades de monje: A Fist of Zuoken’s class levels stack with his monk levels for the purpose of determining his unarmed damage and bonuses to Armor Class and unarmored speed. His class levels do not apply to other monk abilities such as flurry of blows, slow fall, and so on.

Power Points/Día: A Fist of Zuoken can manifest powers. His ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table: The Fist of Zuoken. In addition, he receives bonus power points per day if he has a high Wisdom score (see Table: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items. If a Fist of Zuoken has power points from a different class, those points are pooled together and usable to manifest powers from either class. Bonus power points from having a high ability score can be gained only for the character’s highest psionic class.

Poderes conocidos: A Fist of Zuoken chooses his powers from the Lista de poderes del guerrero psíquico. En 1er nivel, un Puño de Zuoken conoce un poder de guerrero psíquico de tu elección. Cada vez que alcanza un nuevo nivel, aprende uno nuevo poder. Un Puño de Zuoken puede manifestar cualquier poder que tenga un poder Coste en puntos igual o inferior a su nivel de manifestación. El total El número de poderes que un Puño de Zuoken puede manifestar por día es limitado solo por sus power points diarios.
A Fist of Zuoken simply knows his powers; they are ingrained in his mind. He does not need to prepare them (in the way that some spellcasters prepare their spells), though he must get a good night’s sleep each day to regain all his spent power points.
The Difficulty Class for saving throws against Fist of Zuoken powers is 10 + the power’s level + the Fist of Zuoken’s Wisdom modifier.

Nivel de potencia máximo Conocido: A Fist of Zuoken gains the ability to learn one 1st-level power when he takes his first level in the prestige class. As he attains each new odd-numbered level, a Fist of Zuoken gains the ability to master more complex powers.
To learn or manifest a power, a Fist of Zuoken must have a Wisdom score of at least 10 + the power’s level.

Proeza psiónica adicional: At 5th and 10th level, a Fist of Zuoken can take any psionic feat as a bonus feat. He must still meet the prerequisites for the feat.

Nota multiclase: A monk who becomes a Fist of Zuoken may continue advancing as a monk.