Spell List
JESTER SPELLS
0TH-LEVEL JESTER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Create Water: |
Creates 2 gallons/level of pure water. |
Core |
Dancing Lights: |
Creates torches or other lights. |
Core |
Daze: |
Humanoid creature of 4 HD or less loses next action. |
Core |
Detect Magic: |
Detects spells and magic items within 60 ft. |
Core |
Flare: |
Dazzles one creature (-1 on attack rolls). |
Core |
Light: |
Object shines like a torch. |
Core |
Mage Hand: |
5-pound telekinesis. |
Core |
Mending: |
Makes minor repairs on an object. |
Core |
Open/Close: |
Opens or closes small or light things. |
Core |
Prestidigitation: |
Performs minor tricks. |
1ST-LEVEL JESTER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Animate Rope: |
Makes a rope move at your command. |
Core |
Bane: |
Enemies take -1 on attack rolls and saves against fear. |
Core |
Cause Fear: |
One creature of 5 HD or less flees for 1d4 rounds. |
Core |
Charm Person: |
Makes one person your friend. |
Core |
Color Spray: |
Knocks unconscious, blinds, and/or stuns weak creatures. |
Core |
Command: |
One subject obeys selected command for 1 round. |
Core |
Disguise Self: |
Changes your appearance. |
Core |
Doom: |
One subject takes -2 on attack rolls, damage rolls, saves, and checks. |
Core |
Entropic Shield: |
Ranged attacks against you have 20% miss chance. |
Core |
Expeditious Retreat: |
Your speed increases by 30 ft. |
Core |
Feather Fall: |
Objects or creatures fall slowly. |
Core |
Grease: |
Makes 10-ft. square or one object slippery. |
Core |
Hypnotism: |
Fascinates 2d4 HD of creatures. |
Core |
Jump: |
Subject gets bonus on Jump checks. |
Core |
Magic Aura: |
Alters object's magic aura. |
Core |
Obscuring Mist: |
Fog surrounds you. |
Core |
Reduce Person: |
Humanoid creature halves in size. |
Core |
Sanctuary: |
Opponents can't attack you, and you can't attack. |
Core |
Shocking Grasp: |
Touch delivers 1d6/level electricity damage (max 5d6). |
Core |
Silent Image: |
Creates minor illusion of your design. |
Core |
Sleep: |
Puts 4 HD of creatures into magical slumber. |
Core |
Tasha's Hideous Laughter: |
Subject loses actions for 1 round/level. |
Core |
Unseen Servant: |
Invisible force obeys your commands. |
Core |
Ventriloquism: |
Throws voice for 1 min./level. |
2ND-LEVEL JESTER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Alter Self: |
Assume form of a similar creature. |
Core |
Blur: |
Attacks miss subject 20% of the time. |
Core |
Darkvision: |
See 60 ft. in total darkness. |
Core |
Daze Monster: |
Living creature of 6 HD or less loses next action. |
Core |
Eagle's Splendor: |
Subject gains +4 to Cha for 1 min./level. |
Core |
Enthrall: |
Captivates all within 100 ft. + 10 ft./level. |
Core |
Find Traps: |
Notice traps as a rogue does. |
Core |
Fog Cloud: |
Fog obscures vision. |
Core |
Fox's Cunning: |
Subject gains +4 Int for 1 min./level. |
Core |
Glitterdust: |
Blinds creatures, outlines invisible creatures. |
Core |
Hypnotic Pattern: |
Fascinates (2d4 + level) HD of creatures. |
Core |
Invisibility: |
Subject is invisible for 1 min./level or until it attacks. |
Core |
Levitate: |
Subject moves up and down at your direction. |
Core |
Minor Image: |
As silent image, plus some sound. |
Core |
Mirror Image: |
Creates decoy duplicates of you (1d4 +1 per three levels, max 8). |
Core |
Misdirection: |
Misleads divinations for one creature or object. |
Core |
Pyrotechnics: |
Turns fire into blinding light or choking smoke. |
Core |
Rope Trick: |
As many as eight creatures hide in extradimensional space. |
Core |
Scare: |
Panics creatures of less than 6 HD. |
Core |
Sound Burst: |
Deals 1d8 sonic damage to subjects; may stun them. |
Core |
Spider Climb: |
Grants ability to walk on walls and ceilings. |
Core |
Touch of Idiocy: |
Subject takes 1d6 points of Int, Wis, and Cha damage. |
Core |
Undetectable Alignment: |
Conceals alignment for 24 hours. |
3RD-LEVEL JESTER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Bestow Curse: |
-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action. |
Core |
Confusion: |
Subjects behave oddly for 1 round/level. |
Core |
Crushing Despair: |
Subjects take -2 on attack rolls, damage rolls, saves, and checks. |
Core |
Displacement: |
Attacks miss subject 50%. |
Core |
Gaseous Form: |
Subject becomes insubstantial and can fly slowly. |
Core |
Haste: |
One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. |
Core |
Invisibility Sphere: |
Makes everyone within 10 ft. invisible. |
Core |
Rage: |
Subjects gains +2 to Str and Con, +1 on Will saves, -2 to AC. |
Core |
Shrink Item: |
Object shrinks to one-sixteenth size. |
Core |
Slow: |
One subject/level takes only one action/round, -1 to AC, reflex saves, and attack rolls. |
Core |
Stinking Cloud: |
Nauseating vapors, 1 round/level. |
Core |
Suggestion: |
Compels subject to follow stated course of action. |
Core |
Tongues: |
Speak any language. |
4TH-LEVEL JESTER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Bestow Curse: |
-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action. |
Core |
Charm Monster: |
Makes monster believe it is your ally. |
Core |
Dimension Door: |
Teleports you short distance. |
Core |
Fear: |
Subjects within cone flee for 1 round/level. |
Core |
Freedom of Movement: |
Subject moves normally despite impediments. |
Core |
Invisibility Greater: |
As invisibility, but subject can attack and stay invisible. |
Core |
Minor Creation: |
Creates one cloth or wood object. |
Core |
Polymorph: |
Gives one willing subject a new form. |
Core |
Rainbow Pattern: |
Lights fascinate 24 HD of creatures. |
Core |
Mass Reduce Person: |
Reduces several creatures. |
Core |
Shout: |
Deafens all within cone and deals 5d6 sonic damage. |
5TH-LEVEL JESTER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Break Enchantment: |
Frees subjects from enchantments, alterations, curses, and petrification. |
Core |
Command Greater: |
As command, but affects one subject/level. |
Core |
Feeblemind: |
Subject's Int and Cha drop to 1. |
Core |
Hold Monster: |
As hold person, but any creature. |
Core |
Mind Fog: |
Subjects in fog get -10 to Wis and Will checks. |
Core |
Persistent Image: |
As major image, but no concentration required. |
Core |
Seeming: |
Changes appearance of one person per two levels. |
6TH-LEVEL JESTER SPELLS
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