| Prerequisite | Benefit |
| ABILITY FOCUS |
Special attack. |
DC for special attack increases by 2 |
| AWESOME BLOW |
Str 25, Power Attack, Improved Bull Rush, size Large or larger |
Take a penalty to your attack roll to send target flying |
| CRAFT CONSTRUCT |
Craft Magic Arms and Armor, Craft Wondrous Item |
Crate ay construct whose prequisites you meet |
| EMPOWER SPELL-LIKE ABILITY |
Spell-like ability at caster level 6th or higher. |
Empower spell-like ability 3/day |
| FLYBY ATTACK |
Fly speed. |
Take any standard action while flying |
| IMPROVED NATURAL ARMOR |
Natural armor, Con 13 |
Natural armor increases by one |
| IMPROVED NATURAL ATTACK |
Natural weapon, base attack bonus +4 |
Natural weapon increases by one step |
| IMPROVED TOUGHNESS |
Base Fortitude save bonus +2. |
Gain a number of bonus hit points equal to your hit dice |
| MULTIATTACK |
Three or more natural attacks. |
Secondary attacks with natural weapons take only a �2 penalty |
| POWERFUL CHARGE |
Medium or larger, base attack bonus +1 |
Successful attacks during a charge do extra damage based on size |
| QUICKEN SPELL-LIKE ABILITY |
Spell-like ability at caster level 10th or higher. |
Quicken spell-like ability 3/day |
| ADAMANTINE BODY |
Warforged, 1st level only |
Your armored body is made of adamantine |
| EXTRA SHIFTER TRAIT |
Shifter, two other shifter feats |
You manifest another shifter trait |
| HEALING FACTOR |
Shifter, Con 13 |
When you stop shifting, you immediately heal a number of hit points equal to your character level |
| IMPROVED FORTIFICATION |
Warforged, base attack bonus +6 |
Gain immunity to sneak attacks and extra damage from critical hits, lose the ability to be healed by healing spells |
| MITHRAL BODY |
Warforged, 1st level only |
Your armored body is made of mithral |
| MITHRAL FLUIDITY |
Warforged, Mithral Body. |
Maximum Dex bonus increased by one, armor check penalties decreased by one |
| SHIFTER DEFENSE |
Shifter, two other shifter feats |
Damage reduction 2/silver while shifting |
| SHIFTER INSTINCTS |
Shifter. |
+1 on Listen, Sense Motive, and Spot, +2 initiative |