Psionic Powers


Weapons of Legacy


PSION/WILDER POWERS

3rd level

Revitalize Legacy, Psionic: Get extra use of chosen legacy ability.

5th level

Suppress Legacy, Psionic: Target temporarily loses all legacy abilities of one item.

8th level

Sever Legacy: Target permanently loses all legacy abilities.

PSYCHIC WARRIOR POWERS

3rd level

Revitalize Legacy, Psionic: Get extra use of chosen legacy ability.

REVITALIZE LEGACY, PSIONIC
Metacreativity
Level: Psion/wilder 3, psychic warrior 3
Display: Visual, material
Manifesting Time: 1 standard action
Range: Touch
Target: Your legacy item; see text
Duration: 1 hour/level or until expended
Saving Throw: None
Power Resistance: No
Power Points: 5

As the least revitalize legacy spell (see above), except as noted here. To manifest this power, you must be holding, wearing, or wielding your legacy item.

Augment: You can augment this power in one of the following ways.

  • 1. If you spend 4 additional power points (9 total), you regain one daily use of a chosen lesser ability.
  • 2. If you spend 12 additional power points (17 total), you regain one daily use of a chosen greater ability.
SEVER LEGACY, PSIONIC
Telepathy
Level: Psion/wilder 8
Display:Mental
Manifesting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: Permanent
Saving Throw:Will negates
Power Resistance: Yes
Power Points: 15

As the sever legacy spell (see above), except as noted here. Other than by again performing the legacy rituals to regain lost feats, this effect can be negated by miracle, psychic chirurgery, reality revision, or wish.

Augment: For every 2 additional power points you spend, this power’s range increases by 5 feet and its save DC increases by 1.

SUPPRESS LEGACY, PSIONIC
Telepathy
Level: Psion/wilder 5
Display:Mental
Manifesting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 round/level
Saving Throw:Will negates
Power Resistance: Yes
Power Points: 9

As the suppress legacy spell (see above), except as noted here.

Augment: For every 2 additional power points you spend, this power’s range increases by 5 feet and its save DC increases by 1.