Psionic Power List

PSYCHIC WARRIOR POWERS

1ST-LEVEL PSYCHIC WARRIOR POWERS
Power Name Brief Description Source
Astral Traveler: Enable yourself or another to join an astral caravan-enabled trip.
EPH
Biofeedback: Gain DR 2/-. EPH
Bite of the Wolf: Gain bite attack for 1d8 damage. EPH
Burst: Gain +10ft. to speed this round. EPH
Call Weaponry: Create temporary weapon. EPH
Catfall: Instantly save yourself from a fall. EPH
Chameleon: Gain +10 enhancement bonus on Hide checks. EPH
Claws of the Beast: Your hands become deadly claws. EPH
Compression: You grow smaller. EPH
Conceal Thoughts: You conceal your motives. EPH
Detect Psionics: You detect the presence of psionics. EPH
Dissipating Touch: Touch deals 1d6 damage. EPH
Distract: Subject gets -4 on Listen, Search, Sense Motive, and Spot checks. EPH
Elfsight: Gain low-light vision, +2 bonus on Search and Spot checks, and notice secret doors.
EPH
Empty Mind: Gain +2 on Will saves until your next action. EPH
Expansion: Become one size category larger. EPH
Float: Buoy yourself in water or other liquid. EPH
Force Screen: Invisible disc provides +4 shield bonus to AC.
EPH
Grip of Iron: Your iron grip gives +4 bonus on grapple checks. EPH
Hammer: Melee touch attack deals 1d8/round. EPH
Inertial Armor: Tangible field of force provides you with +4 armor bonus to AC. EPH
Metaphysical Claw: Your natural weapon gains +1 bonus. EPH
Metaphysical Weapon: Weapon gains +1 bonus. EPH
My Light: Your eyes emit 20-ft. cone of light. EPH
Precognition, Defensive: Gain +1 insight bonus to AC and saving throws. EPH
Precognition, Offensive: Gain +1 insight bonus on your attack rolls. EPH
Prescience, Offensive: Gain +2 insight bonus on your damage rolls. EPH
Prevenom: Your claws gain a poison coating. EPH
Prevenom Weapon: Your weapon is mildly venomous. EPH
Skate: Subject slides skillfully along the ground. EPH
Stomp: Subjects fall prone and take 1d4 nonlethal damage. EPH
Synesthete: You receive one kind of sense when another sense is stimulated. EPH
Thicken Skin: Gain +1 enhancement bonus to your AC for 10 min./level. EPH
Vigor: Gain 5 temporary hit points. EPH
Adrenaline Boost: Receive a temporary Str and Dex boost. CPsi
Call Armor: Transfer chosen type of armor to your hand. CPsi
Deaden Blow: A weapon deals nonlethal damage rather than lethal. CPsi
Deflection Field: Manipulate a field of energy to protect you from attacks. CPsi
Endure Elements, Psionic: Exist comfortably in hot or cold environments. CPsi
Extend Range: Increase the range increment of a ranged or thrown weapon. CPsi
Inspire Mount: Increase the speed of your mount, and its ability to avoid attacks. CPsi
Mighty Spring: Gain +10 enhancement bonus on your jump this round. CPsi
Primal Fear: Target is shaken for 1 round. CPsi
Slow Breathing: Gain a +4 competence bonus on saving throws against altitude sickness. CPsi
Stone Mind: Gain bonuses to Search checks while standing on stone or earth. CPsi
Stygian Discernment: Gain insight to act against detected undead and negative energy auras. CPsi
Urban Strider: Move across uneven surfaces or through crowds with ease. CPsi
Slow Breathing: Gain a +4 competence bonus on saving throws against altitude sickness. Frost
Channel the Psychic Dragon: Gain bonus on skill checks and resistance based on chosen gem dragon. DrM
Urban Strider: Move across uneven surfaces or through crowds with ease. RoD
Perfect Archery: You do not provoke attacks of opportunity for firing ranged weapons. RoS
2ND-LEVEL PSYCHIC WARRIOR POWERS
Power Name Brief Description Source
Animal Affinity: Gain +4 enhancement to one ability.
EPH
Body Adjustment: Heal 1d12 damage. EPH
Body Equilibrium: You can walk on nonsolid surfaces. EPH
Body Purification: Restore 2 points of ability damage. EPH
Concealing Amorpha: Quasi-real membrane grants you concealment. EPH
Darkvision, Psionic: See 60 ft. in total darkness. EPH
Detect Hostile Intent: You can detect hostile creatures within 30 ft. of you. EPH
Dimension Swap: You and an ally switch positions. EPH
Dissolving Touch: Your touch deals 4d6 acid damage. EPH
Dissolving Weapon: Your weapon deals 4d6 acid damage. EPH
Empathic Transfer: Transfer another’s wounds to yourself. EPH
Energy Adaptation, Specified: Gain resistance 10 to one energy type. EPH
Feat Leech: Borrow another’s psionic or metapsionic feats. EPH
Hustle: Instantly gain a move action. EPH
Levitate, Psionic: You move up and down, forward and back, via mental support. EPH
Painful Strike: Your natural weapons deal an extra 1d6 nonlethal damage. EPH
Prowess: Instantly gain another attack of opportunity. EPH
Psionic Scent: Gain the scent ability. EPH
Psionic Lion's Charge: You can make full attack in same round you charge. EPH
Strength of My Enemy: Siphon away your enemy’s strength and grow stronger. EPH
Sustenance: You can go without food and water for one day. EPH
Thought Shield: Gain PR 13 against mind-affecting powers. EPH
Wall Walker: Grants ability to walk on walls and ceilings. EPH
Damp Power: Variable numeric effects of enemy powers are minimized against you. CPsi
Distracting Shout: Distract opponents with your powerful shout. CPsi
Earth Walk: Move easily in all directions while on earthen surfaces. CPsi
Energy Emanation: Deal 1d6 points of chosen energy damage to surrounding creatures. CPsi
Ethereal Volley: Imbue your missiles with force energy, making them ghost touch weapons. CPsi
Extend Reach: Shift area your weapon threatens by 5 ft. CPsi
Incite Bravery: You and allies near you become immune to fear effects for 1 round/level. CPsi
Moment of Insight: Briefly ignore the effects of concealment. CPsi
Perfect Archery: Ranged fire does not provoke attacks of opportunity. CPsi
Power Claws: Your natural weapon deals force damage. CPsi
Power Weapon: Your weapon deals force damage. CPsi
Stygian Erasure: Remove negative levels. CPsi
Stygian Weapon: Your weapon is imbued with negative energy. CPsi
Energy Emanation: Deals 1d6 points of chosen energy damage to creatures surrounding you. Frost
Power Claws: Natural weapons deal force damage and ignore damage reduction. RoS
Earth Walk: Move easily in all directions while on earthen surfaces. RoS
Evade Breath: You slide out of range of a breath weapon. RotD
3RD-LEVEL PSYCHIC WARRIOR POWERS
Power Name Brief Description Source
Claws of the Vampire: Heal half of your claw’s base damage.
EPH
Concealing Amorpha, Greater: Quasi-real membrane grants you total concealment. EPH
Danger Sense: Gain +4 bonus against traps. EPH
Dimension Slide: Teleports you very short distance. EPH
Duodimensional Claw: Increases your natural weapon’s threat range. EPH
Ectoplasmic Form: You gain benefits of being insubstantial and can fly slowly. EPH
Empathic Feedback: When you are hit in melee, your attacker takes damage. EPH
Empathic Transfer, Hostile: Your touch transfers your hurt to another. EPH
Escape Detection: You become difficult to detect with clairsentience powers. EPH
Evade Burst: You take no damage from a burst on a successful Reflex save. EPH
Exhalation of the Black Dragon: Your acid breath deals 3d6 damage to a close target. EPH
Graft Weapon: Your hand is replaced seamlessly by your weapon. EPH
Keen Edge, Psionic: Doubles normal weapon’s threat range. EPH
Mental Barrier: Gain +4 deflection bonus to AC until your next action. EPH
Ubiquitous Vision: You have all-around vision. EPH
Vampiric Blade: You heal half of your base weapon damage. EPH
Empathic Transfer, Hostile: Your touch transfers your hurt to another. CPsi
Exhalation of the Bronze Dragon: Exhale a cone of gas that unsettles your enemies for 1d4 rounds. CPsi
Stygian Bane: Your weapon takes on the bane quality. CPsi
Telekinetic Boomerang: Object returns to your hand immediately. CPsi
Incarnum Fusion: Gain DR2/adamantine, and aligned claw attacks. MoI
Power Weapon: Weapons deal force damage and ignore damage reduction. RoS
Breath Barrier: You create a quasireal barrier that moves with you. RotD
Telekinetic Boomerang: Object returns to your hand immediately. RotW
Waterborn: Gain the aquatic subtype and a swim speed. Storm
Revitalize Legacy, Psionic: Get extra use of chosen legacy ability. WoL
4TH-LEVEL PSYCHIC WARRIOR POWERS
Power Name Brief Description Source
Claw of Energy Your claws deal additional energy damage.
EPH
Dimension Door, Psionic: Teleports you short distance. EPH
Energy Adaptation: Your body converts energy to harmless light. EPH
Freedom of Movement, Psionic: You cannot be held or otherwise rendered immobile. EPH
Immovability: You are almost impossible to move and gain DR 15/-. EPH
Inertial Barrier: Gain DR 5/-. EPH
Psychic Vampire: Touch attack drains 2 power points/level from foe. EPH
Steadfast Perception: Gain immunity to illusory effects, +6 bonus on Spot and Search checks. EPH
Truevenom: Your natural weapons are covered in horrible poison. EPH
Truevenom Weapon: Your weapon is horribly poisonous. EPH
Weapon of Energy: Weapon deals additional energy damage. EPH
Dimension Door, Psionic: Teleports you short distance. CPsi
Planar Apotheosis: Temporarily become celestial or fiendish. CPsi
Psychokinetic Weapon: Animate a weapon to fight of its own volition. CPsi
Stygian Disruption: Your weapon takes on the undead disruption quality. CPsi
Open Chakra, Psionic: Open target's chakras. MoI
Dragon Hearted: You gain an energy immunity and vulnerability, depending on your preference for red or white dragons. RotD
5TH-LEVEL PSYCHIC WARRIOR POWERS
Power Name Brief Description Source
Adapt Body: Your body automatically adapts to hostile environments.
EPH
Catapsi: Psychic static inhibits power manifestation. EPH
Metaconcert: Mental concert of two or more increases the total power of the participants. EPH
Oak Body: Your body becomes as hard as oak. EPH
Psychofeedback: Boost Str, Dex, or Con at the expense of one or more other scores. EPH
Empower Weapon: Store a power in your weapon. CPsi
Living Arrow: Semisentient arrows can follow foes around corners. CPsi
Perfect Riposte: Make attack of opportunity against creature who just missed you. CPsi
Stomp, Greater: Psychokinetic shock wave deals damage and knocks creatures down. CPsi
Perfect Riposte: Make an attack of opportunity against any creature that attacks you 1/round. RoS
Sense of the Dragon, Psionic: You gain dragonlike senses. RotD
Living Arrow: Semisentient arrows can follow foes around corners. RotW
6TH-LEVEL PSYCHIC WARRIOR POWERS
Power Name Brief Description Source
Breath of the Black Dragon: Breathe acid for 11d6 damage.
EPH
Dispelling Buffer: You are buffered from one dispel psionics effect. EPH
Form of Doom: You transform into a frightening tentacled beast. EPH
Mind Blank, Personal: You are immune to scrying and mental effects. EPH
Suspend Life: Put yourself into a state akin to suspended animation. EPH
Blackstone Hammer: Target weapon petrifies those it strikes. CPsi
Inconstant Location: Make swift instantaneous moves in combat. CPsi
Mind over Energy: Gain brief immunity to chosen energy type. CPsi
Rage of the Remorhaz: Your body becomes searing hot, damaging those who touch you. CPsi
Stygian Touch: Your touch bestows negative levels and transfers life force to you. CPsi
Mind over Energy: Gain brief immunity to chosen energy type. Frost
Blackstone Hammer: Weapon deals bludgeoning damage, and may petrify. RoS
Inconstant Location: Make swift instantaneous moves in combat. Sand